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Time Crisis II

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Time Crisis II is the sequel to Time Crisis, released on arcade and later a refined version on Playstation 2. It continues to use the famous foot pedal, where players can shoot or hide from enemy fire. The story continues as VSSE agents Keith Martin and Robert Baxter try to stop a madman from launching nuclear satellites into space.

The player's gun contains 9 bullets (though occasionally a machine gun is available, which contains unlimited ammo for the remainder of the scene). The player may reload his gun by hiding (i.e., releasing the pedal).

A player is hit if he is unable to hide from a red bullet called a "crisis sighting." Also, there is a time limit at the bottom right corner of the screen that resets either when you are moving to a different scene, are hit, or in an extended scene after shooting some enemies. If the timer runs out, the player loses one health point.



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This page was last modified 21:36, 21 Sep 2004.
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