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There are many elements that show up throughout the fantasy genre in different guises. Worldbuilding in particular has many common conventions, as do, to a lesser extent, plot and charecterization.
- Magic
- Magical Artifacts
- Medieval (usually European) Setting
- Fuedal Government
- Primitive technology
- Mythological Creatures
- Non-Human Races (or variants of them specific to each work)
- Quests
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