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Real-time tactical

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The real-time tactical (RTT) computer game genre is a derivation of the real-time strategy (RTS) genre. Characterized by a lack of direct player control over resources, RTT-style games force players to effectively control given units in order to attain specific goals and/or objectives.

Examples games: Myth, Ground Control

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This page was last modified 01:21, 12 Sep 2004.
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