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Nephilim (role-playing game)

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Nephilim is a role-playing game about powerful elemental entities reincarnating into human beings. The game was originally published in 1992 by the French company Multisim.

The first edition used the Chaosium "Basic Role Playing" principles, and was translated into English by this American company.

Since then, Nephilim had two other editions :

  • The second edition was still akin to the BRP system
  • The third edition uses a radically different system, descriptor-based

Besides the Nephilim (elementals of Fire, Earth, Air, Water and Moon), the players can play Selenim (elemental "Vampires" of the Dark Moon) or Ar-Kaïm (Astrological unstable mutants, introduced in the Third Edition).

A few human conspiracies exist, most of them opposed to the Nephilim and their cousins :

  • The Templars (masters of the world, love to enslave the Nephilim)
  • The Mysteries (former servants of the Nephilim)
  • The Synarchy (technocrats)
  • The Rose+Croix (occultists)
  • Bohemians (allies of the Nephilim)

Nephilim is a game based on the idea that since ancient times there have been spirits without bodies who, given the right circumstances can take over the body of a human and use it until it dies, then try to find another body. These spirits are the Nephilim.

Nephilim is based on many different belief systems and is by far one of the most complex gaming systems around but is also one of the most fun and inventive.

Players get to chose one of five TYPES of Nephilim, Fire, Water, Earth, Air and Moon. Within each of these types are different species of Nephilim. Each type of element or "Ka" has different strong points. Fire Nephilim are fighters, Earth Nephilim are healers, moon Nephilim are crazy.

The spirit of the Nephilim takes over the body of a human and trys to gain the skills and knowledge the human has, while avoiding the Templar, a sect of knights bent on destroying the Nephilim using the metal Orichalka, which comes from the stars.

Nephilim can be set in any times from ancient Egypt to present day or the future.

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This page was last modified 23:51, 24 Mar 2004.
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