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The original
Metroid provided a thoroughly nonlinear gaming experience.
The Metroid series, a creation of the late Nintendo visionary Gunpei Yokoi, is a series of shooter/platformer/adventure games featuring female bounty hunter Samus Aran on various missions. The first Metroid game provided one of the first highly nonlinear game experiences on a home console, and the series continues to provide nonlinear gameplay with the ability to sequence break (with perhaps the exception of Metroid Fusion). The series is also notable for its blending of various genres superimposed onto a persistent world model of play.
The eponymous in-game Metroids are large, jellyfish-like creatures with quadrapartite nuclei. They are capable of siphoning an undetectable life energy from any living organism; generally causing the death of the victim in the process. Metroid II established a five-stage life-cycle in which the Metroids go through two stages of ecdysis followed by two stages of mutation. Thus maturing through four previously unknown forms: Alpha, Gamma, Zeta, and Omega. Metroid Prime introduced two new forms: Hunter Metroids, which sport tentacles enabling long-range energy siphoning; and Fission Metroids, which divide into two new Fission Metroids (with different elemental weaknesses) after absorbing a discrete amount of energy.
For more information, see Metroid (video game species).
Games
The release order of games in the Metroid series is as follows:
The chronology of the Metroid fictional universe does not match its release order. It is as follows:
- Metroid: Zero Mission (a remake of the original Metroid)
- Metroid Prime
- Metroid Prime 2: Echoes
- Metroid II: Return of Samus
- Super Metroid
- Metroid Fusion
Composers
The Metroid-series has been noted for its music and has had several composers during the years:
- Hirokazu 'Hip' Tanaka - Metroid
- Ryohji Yoshitomi - Metroid II: Return of Samus
- Kenji Yamamoto - Super Metroid, Metroid Zero Mission, Metroid Prime
- Minako Hamano - Super Metroid, Metroid Fusion, Metroid Zero Mission
- Kouchi Kyouma - Metroid Prime
Metroid II: Return of Samus
In Metroid II, Samus Aran returns in an all new adventure to exterminate the Metroids, now venturing to their home planet, SR388. Instead of the long corridors and doors she had to blast open with her gun, she now had to destroy Metroids in order to progress to the next area.
In addition to blasting Metroids, she also had new skills. The Space Jump allows Samus to jump repeatedly in the air. When combined with the Screw Attack, it can shred any enemies by flying into them. The jump can also be used to access other areas. Other new items include the Plasma Beam, Spazer Laser and the Spider Ball, which allows Samus to climb walls and stick on ceilings while in the maru-mari form (Morphing Ball).
Metroid 2 was more linear than the first game since it was destroying Metroids to progress rather than finding new pathways through exploration. It recieved good reviews upon its initial launch - Nintendo Power gave it a 4.5/5 and most gaming magazines and websites have a similar opinion - but some critics and gamers, looking back after the release of Super Metroid and Metroid Fusion, it has become the least favorite in the series for a lot of fans.
Color Version
There was also an color version announced at the time of the release of the Game Boy Color. Some pictures were shown but the game never saw daylight despite the release of the colorised version of the Legend of Zelda: Link's Awakening.
Super Metroid
Main article: Super Metroid
Super Metroid is the direct sequel to Metroid II: Return of Samus. In the game plot, Samus returns to the Planet Zebes to destroy the Space Pirates before they use the last living Metroid larva to accomplish their plans of galactic domination.
With gameplay similar to the last game in the series, Super Metroid was one of the most popular games for the SNES when it debuted in 1994, and it remains popular.
Metroid Prime
Main article: Metroid Prime
Metroid Prime is a first-person adventure video game developed by Retro Studios and released by Nintendo in 2002 for the GameCube console. According to the fictional universe that the Metroid series is set in, Metroid Prime is the interquel of the first two installments of the Metroid series, the original Metroid and Metroid II: The Return of Samus. Metroid Prime takes place on the planet Tallon IV. The title also features connectivity bonuses with Metroid Fusion.
Metroid Fusion
Main article: Metroid Fusion
Metroid Fusion is the first game in the Metroid franchise to appear on Nintendo's Game Boy Advance portable platform. It is the sequel to Super Metroid. Metroid Fusion is chronologically set last according to the fictional universe that the Metroid series takes place in.
Metroid: Zero Mission
Main article: Metroid: Zero Mission
Metroid: Zero Mission is an enhanced remake of the original NES Metroid with additional areas and power-ups. It was the second Metroid game to appear on the Game Boy Advance.
Metroid comparisons
Main article: Metroid Comparisons.
There are similarities between the Metroid series and other elements of popular culture, such as other games and films.
Metroid movie
In 2004, the Hollywood Reporter announced that film director John Woo optioned the rights for movie adaptations of Metroid from Nintendo. Woo will produce the movie and also has the option to direct it. The first film in the potential franchise is scheduled for a release before 2006 and will document the origins of Samus Aran. [1] (http://www.comingsoon.net/news.php?id=4202)
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