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Forgetting game, Australia, United Kingdom, United States, 2003, Ireland... Print friendly version | Tell a friend
 
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Forgetting game

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The forgetting game, more commonly just known as "the game", is a social phenomenon mostly prevalent in the United Kingdom, but also played in the United States. Of probably obscure 2001 origin, it may have originated at Cambridge University. Other sources claim the game was developed at Hellyer College in Burnie, Tasmania. The game is currently played around the clock in Burnie.

The forgetting game has four rules:

  1. To know the game is to play the game. Therefore, theoretically, one can never stop playing.
  2. To think of the game is to lose the game.
  3. When one loses the game, one must announce that one has lost the game to all present.
  4. When a game loss is announced, all other players have a 30 minute grace period in which to forget about the game.

Therefore, the object of the game is to forget that it exists.

For serious players, the game is often scored as a zero-sum game. A person who loses the game gets -1 point, and the other n players present get 1/n points. If a person loses while alone, no score is given.

Because to think of the game is to lose it, it is difficult to develop strategies. Sometimes, during the grace period that follows another person's losing, people will send emails or use some other time-lapse mechanism in order to cause people to think of the game outside of the grace period, and thus lose.

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This page was last modified 14:59, 1 Oct 2004.
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