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Devil May Cry is a PlayStation 2 video game series by Capcom. It is a third person action game with some exploration elements. The game has a dark gothic tone to it, but is contrasted with its heavy metal music and the trash-talking, full of attitude, protagonist Dante Sparda, a laid back devil hunter who is surprisingly half devil himself. There are two released games, with a third in development at this writing. The games can be argued to be survival horror games, but they lack a mostly powerless protagonist.
Gameplay focuses primarily on fast and stylish combat, rewarding the use of quick multiple strikes, special moves, and avoiding damage. Dante's signature weapons are his dual pistols (named Ivory and Ebony) and a large broadsword. He finds other firearms in the games, as well as devil arms (weapons infused with the power of devils). Dante is also capable of unleashing the power of his devil blood, called Devil Trigger, making him faster and stronger, as well as enabling him to use special DT exclusive attacks. The game also features some puzzle solving and exploration elements evident in the survival horror genre.
Throughout the game, orbs of different color (red being the most common, representing the blood of the slain) are collected by exploration, killing enemies, or by purchasing from Statues of Time.
Devil May Cry (2001)
The first game of the series, originally planned to be a Resident Evil game, but had its premise changed since it proved to be too distinct from Resident Evil franchise). It became a popular hit with players because of its stunning graphics, engaging fighting system, and nice music, despite its relatively simple and short gameplay.
The somewhat minimalistic story revolves around Dante and his devil hunting agency called Devil May Cry, as well as his quest to find the devils who had taken his mother and twin brother, Virgil. After a less than proper introduction, a woman named Trish convinces Dante to kill a powerful devil named Mundus, due to her striking similarity with his lost mother.
The game uses red orbs to "purchase" new moves for Dante, increasing the variety in his fighting style, as well as other orbs to make him more powerful. The firearms of the game include the default pistols, a double-barreled shotgun, and a grenade launcher, as well as an automatic needle gun for underwater use and an energy cannon of demonic origin. Devil arms include his default Force Edge (a momento broadsword from his devil father, Sparda), the lightning broadsword Alastor, and the fire gauntlets Ifrit, as well as true form of the first blade, a demonic looking transformable blade, Sparda.
The Devil Trigger enables Dante to transform into the elemental devil infused in his weapon, changing his appearance, increasing his strength and, with Alastor, becoming faster, gaining minor healing, and enabling him special DT-only attacks. The Alastor DT also enables Dante to fly. The DT state lasts as long as there is power in his DT Gauge, which increases by attacking enemies in the normal state and decreases by attacking in the DT state and using DT-only attacks.
Devil May Cry 2 (2003)
The sequel to the hit is sometimes seen as poor in comparison to its predecessor, despite its use of larger environments, new abilities, and a second, female protagonist. The sequel revolves around Dante, seemingly older and more serious than his previous incarnation, given a job by the elder of an island being harassed by a mining corporation.
DMC2 features a new playable protagonist, Lucia, acting as Dante's contrast, being faster (but weaker) than the devil hunter. Her weapons include twin blades and throwing knives. Lucia has her own adventure on a separate disc, but the majority of the missions are similar to that of Dante's, only reversed. Some blamed that to be a cheap way to increase the replay value.
The game uses red orbs to upgrade the devil arms of Dante and Lucia, but they were simply stronger versions of the weapons without the addition of abilities or different appearances. Firearms and throwable weapons also feature this same update system. Both characters have three kinds of blades of different appearances, but exactly the same usefulness in battle: The default balanced weapons (Rebellion/Cutlass), the fast but weak weapons (Vendetta/Klyamoor), and the strong but slow weapons (Merciless/Zambak). Dante's firearms include his trademark pistols, as well as twin sub-machine guns, a double barreled shotgun, and a rocket launcher. Lucia's throwable weapons include throwing knives, darts, grenades, and a crossbow for underwater use.
The Devil Trigger is similar to the first game. It transforms the character into a stronger demon with healing abilities, but also introduces the elements into their attacks (lightning and fire, as well as the added ice element). The DT also allows a few additional attacks not available in the normal state.
Purist fans of the first game greatly disapproved of the sequel, blaming its inferior combat system, inferior graphics, and a poorly executed story and voice acting. The game's significantly easier difficulty was also a complaint from hardcore fans, although this may be a reaction to complaints from average fans, since the first game was actually difficult, even in the default Normal mode. Many hardcore fans of the first game are capable of beating the sequel on its hardest mode with ease.
Devil May Cry 3 (2005)
Capcom, stating that they've learned much from the flop of the first sequel, has announced the second sequel at E3 2004.
The next sequel is going to be a prequel to the first game, taking place before the establishment of the Devil May Cry agency and before Dante is aware of his devil lineage. There will also be a larger focus on the relationship between Dante and his twin brother, Virgil. Capcom has also mentioned a new female character named Lady and a new combat system, which allows Dante to switch between different styles of combat. Confirmed styles include Gunslinger (allowing expertise in firearms), Sword Master (allowing expertise in melee weapons), Trickster (enabling agile and flashy maneuvers), and Royal Guard (for defense and unarmed combat).
Expected weapons include a standard broadsword, triple ended ice nunchaku, and lightning guitar.
The development team consists of staff from both of the previous two games. Yuji Shimomura is the action director, who also served the same position in Ryuhei Kitamura's cult action movie Versus.
The trailer for DMC3 at E3 was well received by fans disappointed with the second game, with the return to the original graphics style and the classic personality of Dante from the first game.
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