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Chopper Commando, Freeware, 1990, 1992, 1988, Turbo Pascal, CGA, DOS operating ... Print friendly version | Tell a friend
 
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Chopper Commando

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Title screen of Chopper Commando
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Title screen of Chopper Commando

Chopper Commando is a freeware computer game written by Mark Currie in 1988 (version 2.0 was released in 1990). In the game the player controls a military chopper, piloting the chopper through a side-scrolling map to complete various missions.

The game featured deformable terrain, which the player could blast holes in with weapon explosions. The game also allowed the player to eject from the chopper to control a pilot capable of throwing grenades.

The mission briefing screen for the practice mission
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The mission briefing screen for the practice mission
The chopper landed at a base. An ejected pilot is visible to the right of the chopper, and terrain deformed by grenade explosions is visible near the center.
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The chopper landed at a base. An ejected pilot is visible to the right of the chopper, and terrain deformed by grenade explosions is visible near the center.
Secret area on west side of game map
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Secret area on west side of game map

At the time he wrote version 2.0, Mark Currie was fifteen years old. The program was implemented in Turbo Pascal 5, ran on the DOS operating system, and featured CGA graphics.

In 1992 Gatecom released a game called Death Squadron. It appears that this company took Mark Currie's game, changed the name, and marketed it as their own.

External links

Gaming Depot info on Chopper Commando (http://www.gamingdepot.com/g/Chopper_Commando) (includes game download link)

Info on Death Squadron (http://www.the-underdogs.org/game.php?id=3609)



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This page was last modified 02:08, 16 Jul 2004.
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