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A screenshot from the game's Berlin level.
Call of Duty (released in November 2003) is a first-person shooter video game based on the Quake III engine. This wargame simulates the infantry and combined arms warfare of World War II. The game was produced by Activision and developed by Infinity Ward. In September 2004 an expansion pack to Call of Duty was released titled Call of Duty: United Offensive. It was produced by Activision and developed by Gray Matter Interactive.
It is similar in theme to Battlefield 1942 and in theme and gameplay to Medal of Honor: Allied Assault. It includes various singleplayer campaigns and missions, from the perspective of a soldier by the name of Pvt. Martin of the United States 101st Airborne Division, Sgt. Evans in the British 6th Airborne Division and SAS, and Sgt. Alexei Ivanovich Voronin in the Russian Red Army. The last of these begins with a scene almost identical (with very similar dialogue) to a scene in the movie, Enemy at the Gates, and ends with the raising of the Soviet flag above the ruins of the Reichstag building in Berlin.
The weapons portrayed in this game include the M1 Garand, the Kar98k, the Mosin-Nagant, and the Lee-Enfield (the four main long rifles of World War II) along with the Thompson, MP40, Sten and PPSh-41 submachine guns. The machine guns featured in the game are the Bren, BAR, and the MP44. Also, various stationary weapons, including flak cannons and MG42s are used.
The multiplayer of this game is similar to that of most first-person shooters; with arbitrary respawning, selection of weapons at the start of the game (and the possibility of selecting to respawn with a different weapon), and relatively fast-paced gameplay.
Also, the multiplayer game includes the following modes of game play:
- Behind Enemy Lines
- Players are automatically assigned to either the Axis or Allied side (with there being less allied players). When a player shoots an opposing player, he/she respawns on the other team. The winnier is the first player to 100 points.
- Deathmatch/Team Deathmatch
- A standard game. Players attack each other and at the end of the time limit, the player/team with the most points wins.
- Retrieval
- Players are placed on teams and have to retrieve documents and return them to a certain area on the map. The opposing team has to defend them.
- Search & Destroy
- Players on one team have to destroy certain places on the map, and players on the other team have to defend them or defuse bombs placed by the opposing team.
- Headquarters
- Players are placed on teams and must capture a radio by standing by it when no enemies are nearby. The team with the radio gains 45 points per 45 seconds they hold the radio. When the opposing team destroys the radio, a new, neutral radio appears elsewhere on the map. The winner is the team with the most points when time runs out.
The game has a number of modifications of various levels of content and development. See List of Call of Duty mods
Other Call of Duty games
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